Virtual reality in healthcare — clinician wearing an Apple Vision Pro headset in a bright, sterile hospital clinical room

Virtual Reality in Healthcare

Frame Sixty is a US-based studio building virtual and augmented reality for healthcare. We develop medical XR applications — 3D imaging viewers, surgical training simulations, patient education tools, and therapy experiences — for Apple Vision Pro and Meta Quest. Our healthcare work includes a research partnership with a Fortune 100 healthcare company and a shipped medical scan viewer for Vision Pro.

  • Johnson & Johnson
  • National Institutes of Health
  • Celgene
  • Guardant Health
  • Allina Health
  • Cone Health
  • Minneapolis Heart Institute
  • National Sleep Foundation
  • Marathon Health

Healthcare capabilities

Medical XR Built Around a Real Clinical Objective

From the first research question to hospital deployment, we connect product strategy, interaction design, and device-specific engineering into working medical XR.

FEATURED SOLUTIONVision Pro medical visualizationSurgeon wearing Apple Vision Pro during an operation in a modern operating roomAugmented reality in healthcare
DATA EXPERIENCE

3D scan and anatomy viewers

MRI and CT studies become interactive 3D anatomy that clinicians can inspect, discuss, and understand at a glance.

PATIENT EXPERIENCE

Education, rehabilitation, and guided care

Patient education and therapy experiences shaped for the patient, the environment, and the care team that runs them.

How Virtual Reality Is Used in Healthcare

Today, virtual reality in healthcare spans six core applications, from clinical imaging to facility planning. These are the ones we design and build most.

Medical trainees using VR headsets to practice surgery in a bright, minimalist training lab

3D Medical Imaging & Visualization

We turn MRI and CT data into interactive 3D anatomy that clinicians can walk around, section, and scale on Apple Vision Pro. Our VR Medical Scan Viewer converts DICOM imaging into spatial models — the difference between reading slices and standing inside the scan.

Doctor explaining a 3D anatomical heart model to a patient above a tablet in a bright consult room

Patient Education

We create XR experiences that show patients their own condition and upcoming procedure in 3D, replacing plastic models and printouts. Clearer understanding supports informed consent and calmer patients.

Surgical trainee in a VR headset practicing a laparoscopic procedure in a simulated operating room

Surgical Training & Simulation

We build VR surgical training that lets teams rehearse procedures repeatedly without patients, cadavers, or OR time. Simulations track technique and decision points, giving programs a repeatable, measurable alternative to observe-and-assist learning.

Calm photorealistic forest environment seen through a VR headset during a guided rehabilitation exercise

VR Therapy & Rehabilitation

We build VR experiences used in therapy and rehabilitation settings — guided environments for exposure work, motor rehabilitation exercises, and distraction during procedures — designed in collaboration with the clinical teams who run them.

Simulated hospital ward bay with IV pump, defibrillator crash cart, and patient monitor for VR staff training

Clinical Skills & Staff Training

We develop VR training for the skills hospitals teach constantly: safety protocols, equipment operation, patient interaction, and emergency response. Headset-based practice scales across facilities and shifts without pulling trainers or rooms.

Photorealistic digital twin of a hospital wing interior with a nurses’ station and patient room corridor

Digital Twins for Healthcare Facilities

We create walkable 3D twins of clinical spaces for planning, training, and equipment layout — a hospital wing you can review in a headset before a single wall moves.

Augmented Reality in Healthcare

Augmented reality in healthcare overlays digital information onto the physical world: anatomy projected onto a training mannequin, device instructions floating beside the equipment, or a patient's imaging visible during a consult. We build medical AR for iPhone, iPad, and headsets — often as a companion to the same 3D content that powers a VR experience.

Bright real-world medical training room with a 3D anatomy model anchored in space as augmented realityThe same training room as a fully immersive dark virtual reality medical simulation
FULL IMMERSION  →  PASSTHROUGH / MIXED REALITY  →  MOBILE ARExplore AR/VR App Development

Our Healthcare XR Work

Healthcare teams comparing medical VR companies should look beyond a headset demo. The work has to connect spatial interaction, real-time 3D, platform engineering, data handling, and a deployment path. Frame Sixty brings that work together with shipped medical imaging software, confidential enterprise research, and senior XR engineering.

SHIPPED WORK

VR Medical Scan Viewer

A shipped Apple Vision Pro application that converts DICOM data from MRI and CT imaging into interactive spatial models. Users can review standard scan planes alongside a three-dimensional volume, then scale, section, rotate, and inspect the anatomy in space.

See the Full Case Study
  • DICOM imaging pipeline
  • MRI and CT visualization
  • Axial, sagittal, coronal slicing
  • Interactive 3D volume rendering
  • Spatial scale + section controls
  • Vision Pro interface engineering
  • 7Published patents in augmented reality and machine learning
  • 100+Apps shipped
  • 10M+Downloads
FROM QUESTION TO WORKING XR
  1. DiscoverDefine the workflow, users, data, platform, and constraints.
  2. PrototypeProve the core spatial interaction or technical pipeline.
  3. PilotConnect the experience to real stakeholders, devices, and review requirements.
  4. DeployPrepare production architecture, distribution, QA, and support.

Platform strategy

Platforms for Medical XR

Apple Vision Pro Development

The right headset for virtual reality in healthcare depends on what the experience must show, how many people need it, where it will run, and how it will be managed.

Apple Vision Pro headset on a dark clinical surface
Apple Vision Pro iconHIGH-FIDELITY REVIEW

Apple Vision Pro

Apple Vision Pro is a strong fit when display fidelity, spatial interfaces, and native integration matter most — particularly for medical imaging, visualization, and high-detail review experiences.

visionOSSwiftUIRealityKitMetalUnity
Meta Quest 3 headset and controllers on a dark studio surface
SCALABLE TRAINING

Meta Quest

Meta Quest is a strong fit for repeatable training programs and multi-headset deployments where device economics, portability, and cross-platform Unity development shape the rollout.

UNITYSTANDALONE VRFLEET TRAININGHAND / CONTROLLER INPUT
iPhone showing an AR heart model in a dark clinical room with an iPad nearby
POINT-OF-CARE REACH

iPhone & iPad

Mobile AR puts medical experiences in every clinician's and patient's hands — anatomy overlays, patient education, and imaging companions built with ARKit and ARCore, no headset required.

ARKitARCoreiOSUSDZ
Phone scanning a QR code on a medical instruction card to load a browser AR viewer
ZERO INSTALL

WebAR

Browser-based AR launches from a link or QR code — device instructions, patient education, and training aids that run instantly on any modern phone, with nothing to install or manage.

WebARWebXRQR LAUNCHINSTANT DEPLOY
Sleek next-generation XR headset on a dark studio pedestal
EMERGING PLATFORM

Samsung Galaxy XR

Android XR opens a new class of headsets for healthcare deployments — Samsung Galaxy XR runs the same Unity content as Quest, extending training programs without rebuilding them.

ANDROID XRUNITYCROSS-PLATFORM

Healthcare architecture

Building HIPAA-Compliant Medical Applications

Trust belongs in the architecture.

HIPAA compliance in a medical XR application is an architecture decision, not a paperwork step. How imaging moves, where PHI lives, who can authenticate, and what gets logged all have to be designed in from the first build.

We design healthcare XR with HIPAA alignment in mind from the architecture stage: minimizing stored PHI, encrypting data in transit and at rest, and working within your organization's security review. We sign BAAs where required and build to the requirements your compliance team sets.

HOW PHI STAYS PROTECTED ON ITS WAY TO THE HEADSET
  1. 01PHI minimized at DICOM ingest
  2. 02Encrypted in transit (TLS)
  3. 03Encrypted at rest
  4. 04Role-based access + audit logs
  5. 05Headset session — no PHI cached

The exact safeguards map to your organization's HIPAA security review — retention rules, identity provider, device management, and deployment environment all shape the final architecture.

Minimize PHI

Avoid storing protected health information when it is not required, de-identify imaging where the workflow allows, and limit access to the minimum necessary components.

Apply the Security Rule safeguards

Encryption in transit and at rest, approved authentication, environment separation, and audit logging — planned into the architecture, not patched on after.

Sign BAAs, pass security review

We sign Business Associate Agreements where required, document how PHI moves through the system, and build to the requirements your compliance team sets.

Planning an engagement

What Healthcare VR Development Costs

The cost of healthcare VR development depends on scope: a proof-of-concept imaging viewer is a different budget from a validated multi-module training program. Project work is quoted as a fixed bid after a discovery call, so the full cost is clear before development begins.

01

Proof of concept

  • Prove one core interaction or data pipeline
  • Validate the target headset
  • Establish technical feasibility
  • Use representative or synthetic data
02

Pilot

  • Expand the workflow
  • Add stakeholder review
  • Connect required integrations
  • Prepare security and device testing
03

Production deployment

  • Multi-module experience
  • Production architecture and QA
  • Distribution or fleet planning
  • Support, maintenance, and roadmap
WHAT CHANGES SCOPE
Enterprise integrationsModules and user rolesSimulation fidelitySecurity requirementsPlatform countAnalytics and reportingDevice fleetReview requirements

Start with the workflow, the users, and the decision the experience needs to support.

Scope a fixed-bid project

Latest news

Virtual Reality in Healthcare FAQs

How is virtual reality used in healthcare?

Virtual reality in healthcare is used for medical imaging visualization, surgical and clinical training, patient education, and therapy. Clinicians review MRI and CT data as 3D models, trainees rehearse procedures in simulation, patients see their own condition explained spatially, and therapists use guided VR environments in treatment settings.

What does healthcare VR development cost?

The cost of a healthcare VR application depends on scope: a proof-of-concept imaging viewer is a different budget from a multi-module training program rolled out across facilities. Project work is quoted as a fixed bid after a discovery call, so the full cost is clear before development begins.

Is VR training effective for medical education?

Published research on VR medical training has repeatedly reported improvements in skill acquisition, retention, and trainee confidence compared with traditional methods, which is why surgical programs and hospital systems continue to adopt it. Effectiveness depends on instructional design — we build simulations with the clinical educators who will run them.

Can you display MRI and CT scans in virtual reality?

Yes — converting medical imaging into interactive 3D is our flagship healthcare capability. We process DICOM data from MRI and CT into spatial models viewable on Apple Vision Pro, where clinicians can scale, section, and walk around the anatomy. Our shipped VR Medical Scan Viewer does exactly this.

How do you handle HIPAA and patient data?

We design healthcare XR with HIPAA alignment in mind from the architecture stage: minimizing stored PHI, encrypting data in transit and at rest, and working within your organization's security review. We sign BAAs where required and build to the requirements your compliance team sets.

Does a healthcare VR app need FDA approval?

It depends on the app's intended use. Training, education, and visualization tools generally fall outside FDA device regulation, while software intended for diagnosis or treatment may qualify as Software as a Medical Device. We help you scope regulatory questions early, alongside your regulatory and legal teams.

Which headset is right for healthcare: Vision Pro or Meta Quest?

Apple Vision Pro leads for imaging and visualization, where display fidelity matters most. Meta Quest leads for training programs, where lower device cost makes multi-headset fleets practical. Many healthcare deployments use both — Vision Pro for clinical review, Quest for scaled training — and we help you sequence that decision.

Who owns the application and its code?

Your organization owns the application, the code, and the content — our contracts assign full IP ownership, including source, 3D assets, and imaging pipelines. We sign NDAs before discovery when needed; confidentiality is standard across our enterprise and research work.

Why choose Frame Sixty for healthcare XR?

Frame Sixty pairs shipped healthcare work with senior XR talent: a research partnership with a Fortune 100 healthcare company, a medical scan viewer live on Apple Vision Pro, seven published patents in augmented reality and machine learning, and 100+ apps shipped. You work with a team that has already built for clinical environments.

Get in touch

We’re interested to see how we can help. Send us a message and we will get back to you within 24 hours.