Augmented Reality Agency
- Apple Vision Pro
- Meta Quest
- iOS
- Android
- WebXR
As the industry’s premier augmented reality agency, we’ve crafted AR solutions across all platforms, hardware, metaverse, and AR engines. Our expertise is underscored by seven published technology patents in augmented reality and machine learning.As the industry's premier augmented reality agency, we've crafted AR solutions across all platforms, hardware, and AR engines. Our expertise is underscored by seven published technology patents in augmented reality and machine learning.
Augmented Reality Platforms
There’s a plethora of platforms, SDKs, and game engines available for developing augmented reality apps. Making the right choice is pivotal to crafting an optimal AR experience for your audience.

Unity
Unity is one of the most popular cross-platform game development engines that also excels in creating AR experiences. Its major advantage lies in its vast ecosystem, which includes a large community of developers, an extensive asset store, and powerful tools for AR development such as the AR Foundation framework. Unity is particularly advantageous for developers aiming to deploy their AR applications across multiple platforms (iOS, Android, Windows) while maintaining a consistent user experience. It’s ideal for complex interactive applications, such as games or simulations, that require detailed environments and high levels of user engagement.


ARKit
Apple’s launch of ARKit marked a pivotal moment for augmented reality (AR), thrusting a previously niche technology into the limelight. Even though AR had been in existence for years, it was ARKit that solidified its mainstream status. ARKit facilitates the creation of diverse AR experiences, from casual apps to robust business applications. Compatible with iOS, natively attuned to Vision OS, and integrable with the Unity Game engine, ARKit, especially within VisionOS, has a profound grasp of one’s environment, empowering apps to interact with spaces in innovative ways. As an augmented reality agency, we consider ARKit as the premier SDK for AR development.
Unreal engine
Unreal and Unity are comparable giants in game development, both boasting outstanding graphics. However, when it comes to the pinnacle of graphic quality and intricate environmental details, Unreal Engine holds the edge. It offers swifter rendering than Unity, streamlining post-processing and overall game creation. With its comprehensive AR framework, Unreal delivers a cohesive platform for augmented reality app development. At Frame Sixty, as an augmented reality agency, our choice leans towards Unreal for AR apps when unparalleled graphic fidelity is paramount.


ARCore
ARCore, developed by Google, is instrumental in bridging the virtual and real worlds. At Frame Sixty, as an augmented reality agency, we believe its value lies in offering immersive AR experiences on Android devices. From shopping apps that allow users to visualize furniture in their living space before purchasing, to educational tools that bring historical figures to classrooms, its use cases are vast. Gamers experience more engaging environments, while businesses can offer interactive training modules. Moreover, tourism can be enhanced with AR city tours, and interior designers can make informed decisions using AR previews. ARCore’s versatility truly revolutionizes multiple sectors.
HardwareAR Hardware


AR Real world use cases
Augmented Reality Agency FAQs
Answers to common questions about hiring an augmented reality agency, from platforms and costs to timelines and integration.
An augmented reality agency plans, designs, and develops experiences that place interactive digital content in real-world environments. Frame Sixty supports the full process, including product strategy, UX design, 3D content, engineering, device testing, launch, and ongoing support, with expertise underscored by seven published technology patents in augmented reality and machine learning.
The cost depends on the experience, platforms, 3D content, integrations, and testing requirements. A focused prototype costs less than a production application for multiple devices, so we begin with discovery and provide a scope, schedule, and estimate before development starts.
A focused augmented reality prototype often takes four to eight weeks, while a polished production application can take three to six months or longer. The schedule depends on feature complexity, content creation, supported devices, integrations, and approval requirements, and we confirm it in a detailed estimate before development starts.
We build for iOS with ARKit, Android with ARCore, Unity, Unreal Engine, WebAR and WebXR, Apple Vision Pro, and Meta Quest. Our augmented reality agency recommends the platform mix that best fits your audience, use case, performance needs, and distribution plan.
Yes. Frame Sixty builds augmented reality experiences for Apple Vision Pro, the spatial computer that responds to eye movement, hand gestures, and voice, and for Meta Quest, whose passthrough cameras blend digital content with the real world. Our Apple Vision Pro developers page covers that platform in depth.
Retail, e-commerce, and healthcare are among the strongest fits for an augmented reality agency. Retailers use AR for virtual try-ons and product visualization, letting shoppers see furniture in their rooms before buying, while healthcare teams use AR to visualize anatomy in 3D, simulate surgeries, and train practitioners in a risk-free environment.
Yes. We can integrate augmented reality into an existing iOS or Android application, or create a browser-based experience through our WebAR development services. We first review the current product architecture to choose the safest integration approach, and we work comfortably with existing assets, code, and partial builds.
Choose an augmented reality agency with demonstrated experience across product strategy, spatial UX, 3D pipelines, computer vision, and the devices your audience uses. Ask to review relevant work, the proposed technical approach, testing coverage, ownership terms, and the plan for post-launch support.
Get in touch
We’re interested to see how we can help. Send us a message and we will get back to you within 24 hours.





