Virtual Reality Development
- Apple Vision Pro
- Meta Quest
- Web
Awards
Vision Hacks Winner
Top Metaverse Development
Unity Certified Programmer
Top AR/VR United States
Our Services
VR Development: Meta Quest
At Frame Sixty, as trusted experts in Virtual Reality development, we bring deep expertise to building high-performance VR apps for Meta Quest. We design immersive experiences that engage users across enterprise, education, healthcare, and entertainment industries. Our team utilizes Unity and cutting-edge VR frameworks delivering intuitive solutions.
VR Development: Vision Pro
We specialize in Virtual Reality development for Apple Vision Pro, combining spatial design expertise with powerful native technologies. Our team creates immersive applications that harness the full potential of visionOS, leveraging SwiftUI for elegant, responsive interfaces and Unity for complex, cross-platform experiences.
VR Training & Simulation
At Frame Sixty, we specialize in Virtual Reality development for training and simulation, delivering immersive learning environments that replicate real-world scenarios with precision. Whether for healthcare, manufacturing, aviation, or corporate onboarding, our VR simulations are designed to enhance retention, improve safety, and reduce training costs.
3D Model Design
We specialize in adapting existing iOS, iPad, and Meta Quest apps to fully leverage Apple Vision Pro’s capabilities, with our Apple Vision Pro developers aiming to reach broader audiences. Our expertise ensures optimized performance, enhanced visual fidelity, and seamless interactions, utilizing Vision Pro’s unique features to deliver superior AR experiences.
Immersive Environments
We specialize in Virtual Reality development that brings fully immersive environments to life on platforms like Apple Vision Pro & Meta Quest. Our team creates richly detailed virtual spaces, designed for training, collaboration, education, and entertainment—built to maximize the spatial and visual capabilities of next-gen headsets.
Spatial Video
We specialize in integrating spatial video into immersive VR applications, experiences, and games. We provide expert guidance on capturing and optimizing spatial video to enhance the realism and depth of virtual environments. From consultation on 3D filming techniques to seamless in-app integration, we fully leverage the power of spatial video.
Platforms
Virtual Reality development spans a range of powerful platforms, each offering unique strengths for building immersive experiences on devices like Apple Vision Pro and Meta Quest. From Unity’s flexible, cross-platform engine to the browser-based accessibility of WebXR and the cinematic realism of Unreal Engine, these tools enable developers to create engaging VR environments tailored to diverse use cases. At Frame Sixty, we leverage the right platform for each project’s goals—whether it's performance optimization, visual fidelity, or seamless deployment across devices.
Unity
As a core part of our Virtual Reality development workflow, Unity empowers us to build high-performance VR applications for both Apple Vision Pro and Meta Quest. Its powerful cross-platform capabilities, vast asset ecosystem, and real-time rendering engine make it ideal for creating immersive simulations, training tools, and interactive environments. Unity’s XR Interaction Toolkit and support for hand tracking, controller input, and spatial UI allow us to design intuitive, responsive VR experiences. With deep integration into both Meta and Apple platforms—including support for visionOS via PolySpatial—Unity is our go-to engine for scalable, dynamic virtual reality solutions.
WebXR
WebXR offers a lightweight and accessible path for Virtual Reality development, enabling immersive VR experiences directly through the browser—without requiring app downloads. At Frame Sixty, we use WebXR to build cross-platform VR content that runs seamlessly on Meta Quest, Vision Pro (via Safari), and desktop VR headsets. This approach is perfect for marketing activations, educational modules, and product demos that demand broad accessibility and rapid deployment. With WebXR, we can deliver rich, interactive VR environments that are easy to share, easy to update, and capable of reaching users instantly across devices.
Unreal engine
When maximum realism and graphic fidelity are essential, Unreal Engine is our platform of choice for high-end Virtual Reality development. Ideal for Vision Pro and Meta Quest projects that demand cinematic quality and complex environmental detail, Unreal delivers advanced lighting, physics, and rendering performance out of the box. Its robust VR toolset, including motion controller support and real-time Lumen lighting, allows us to create visually stunning and deeply immersive virtual worlds. At Frame Sixty, we harness Unreal’s power to build next-generation simulations, architectural walkthroughs, and enterprise VR experiences that push the boundaries of immersion.
Key stats
10 MM+
As Apple Vision Pro developers, our combined experience has resulted in a staggering 10 million+ downloads.
100+
We have successfully developed over 100 iOS, Android and Vision Pro Apps, distributed across the world.
7
We have seven published technology patents in augmented reality and machine learning as an Apple Vision Pro development agency.
Explore Our VR Capabilities
Real world use cases
Virtual Reality apps
Latest news
Virtual Reality Product Demos
Discover how Virtual Reality product demos using Apple Vision Pro and Meta Quest enhance trade shows and events.
VR Training with Apple Vision Pro
How VR Training with Apple Vision Pro and Meta Quest are Revolutionizing Enterprise, Education, and Healthcare.
Project Moohan: Samsung’s innovative XR headset running Android XR
Explore Project Moohan, the groundbreaking XR headset by Samsung and Google. Discover its advanced features, AI, gaming and education.
Reviews from our clients
FAQs: Virtual Reality Developers
Considering Virtual Reality development for your organization? Whether you’re just starting to explore immersive technology or ready to scale your VR strategy, we’re here to help. Below are answers to the most common questions clients ask when partnering with Frame Sixty for custom VR solutions.
How do you estimate the cost and timeline for a project?
We start with a short discovery call to understand your needs. Then, we provide a detailed estimate that includes phases, deliverables, timeline, and pricing specific to your AR/VR development goals.
Can you work with existing assets, code, or partially developed projects?
Absolutely. Whether it’s 3D models, design files, or partially completed apps, we can audit, optimize, and build on top of what you already have.
What tools and platforms do you use in AR/VR development?
Our team works with Unity, Unreal Engine, RealityKit, ARKit, WebXR, and proprietary tools. We choose the best stack based on your platform and experience goals.
How do you handle revisions or changes during development?
We build in flexibility by structuring development into phases. This allows for feedback loops, pivots, and iteration while keeping your AR/VR development timeline on track.
Do you offer white-label or partnership models?
Yes, we frequently partner with agencies or businesses looking to resell AR/VR development services under their brand.
What technologies do you use for VR development?
We use Unity and Unreal Engine as our primary development platforms. We also support WebXR for browser-based VR and use tools like Blender and Maya for 3D modeling.
Can you integrate our existing systems into the VR experience?
Absolutely. We can integrate with CRMs, databases, LMS platforms, and cloud-based services to create seamless workflows and data-driven VR applications.
Is the experience cross-platform or locked to one device?
We offer both single-platform and cross-platform VR development. Depending on your audience and goals, we can build once and deploy across Meta Quest, Apple Vision Pro, and WebXR where appropriate.
How do you ensure performance and user comfort?
We optimize every VR experience for low latency, smooth framerates, and intuitive interaction. We also test rigorously to ensure comfort and reduce motion sickness risk for users.
What’s the ROI of investing in VR?
VR reduces training costs, shortens sales cycles, improves engagement, and minimizes travel or equipment needs. Most clients see measurable value in both cost savings and improved outcomes within the first year.
Can we start with a pilot project?
Yes! Many clients begin with a small-scale proof of concept. It’s a smart way to validate the use case, gather feedback, and scale confidently with data in hand.
How do we get started with Frame Sixty?
Reach out via our contact form or schedule a consultation. We’ll walk you through discovery, define your goals, and create a tailored roadmap for your VR initiative.