<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>App Development | Frame Sixty</title><description>Frame Sixty</description><link>https://framesixty.com/</link><atom:link href="https://framesixty.com/feed/" rel="self" type="application/rss+xml"/><language>en-US</language><lastBuildDate>Thu, 22 Oct 2026 13:28:04 GMT</lastBuildDate><image><url>https://framesixty.com/wp-content/uploads/2023/04/cropped-page_icon-32x32.webp</url><title>App Development | Frame Sixty</title><link>https://framesixty.com/</link><width>32</width><height>32</height></image><item><title>How Long Does It Take to Build an MVP? Timelines by Tier</title><link>https://framesixty.com/how-long-does-it-take-to-build-an-mvp/</link><guid isPermaLink="true">https://framesixty.com/how-long-does-it-take-to-build-an-mvp/</guid><description>Building an MVP takes 4-8 weeks for a simple build and 16-24+ weeks for complex AI/XR, across five phases. Core engineering is only ~55% of the timeline.</description><pubDate>Thu, 22 Oct 2026 13:28:04 GMT</pubDate><dc:creator>Sean McCue</dc:creator></item><item><title>AR for Manufacturing: Use Cases, ROI, and Pilot Costs</title><link>https://framesixty.com/ar-for-manufacturing/</link><guid isPermaLink="true">https://framesixty.com/ar-for-manufacturing/</guid><description>AR for manufacturing cuts assembly errors and inspection time: Boeing hit 88% first-pass accuracy, and 72% of adopters saw positive ROI in year one.</description><pubDate>Wed, 21 Oct 2026 13:27:35 GMT</pubDate><dc:creator>Sean McCue</dc:creator></item><item><title>Unity 3D Game Development Services: Scope, Cost, Studios</title><link>https://framesixty.com/unity-3d-game-development-services/</link><guid isPermaLink="true">https://framesixty.com/unity-3d-game-development-services/</guid><description>Unity 3D game development services cover six phases from prototype to live ops. A 3D game runs $250K–$1.5M; Unity 6 ships to 20+ platforms from one codebase.</description><pubDate>Tue, 20 Oct 2026 14:18:16 GMT</pubDate><dc:creator>Sean McCue</dc:creator></item><item><title>Augmented Reality Training Software: Build vs. Buy</title><link>https://framesixty.com/augmented-reality-training-software/</link><guid isPermaLink="true">https://framesixty.com/augmented-reality-training-software/</guid><description>Augmented reality training software costs $15,000–$80,000/year off-the-shelf or $150,000+ per custom module. Compare real costs, ROI, and fit.</description><pubDate>Tue, 20 Oct 2026 13:32:38 GMT</pubDate><dc:creator>Sean McCue</dc:creator></item><item><title>Samsung Smart Glasses: Specs, Price, and Release Date</title><link>https://framesixty.com/samsung-smart-glasses/</link><guid isPermaLink="true">https://framesixty.com/samsung-smart-glasses/</guid><description>Samsung smart glasses launch in November: Android XR, Gemini, a camera, 9-hour battery, Warby Parker and Gentle Monster frames. Specs, price, and business uses.</description><pubDate>Mon, 19 Oct 2026 14:00:00 GMT</pubDate><dc:creator>Sean McCue</dc:creator></item><item><title>PWA vs Native App: Which to Build in 2026?</title><link>https://framesixty.com/pwa-vs-native-app/</link><guid isPermaLink="true">https://framesixty.com/pwa-vs-native-app/</guid><description>PWA vs native app: a PWA costs $25,000–$80,000 and ships in 4–8 weeks; native iOS-plus-Android runs $80,000–$200,000+ over 6–9 months. Here&apos;s how to choose.</description><pubDate>Fri, 16 Oct 2026 16:42:33 GMT</pubDate><dc:creator>Sean McCue</dc:creator></item><item><title>Mobile App Development Company Austin: 2026 Cost Guide</title><link>https://framesixty.com/mobile-app-development-company-austin/</link><guid isPermaLink="true">https://framesixty.com/mobile-app-development-company-austin/</guid><description>A mobile app development company in Austin costs $25,000 to $220,000+, with maintenance adding 15-20% a year. See 2026 cost tiers, timelines, and vetting tips.</description><pubDate>Fri, 16 Oct 2026 16:07:29 GMT</pubDate><dc:creator>Sean McCue</dc:creator></item><item><title>Hire ARCore Developers: Skills, Cost &amp; Engagement Models</title><link>https://framesixty.com/hire-arcore-developers/</link><guid isPermaLink="true">https://framesixty.com/hire-arcore-developers/</guid><description>Hire ARCore developers the right way: scope Depth, Geospatial, and Cloud Anchors APIs first, then vet shipped Play Store apps. 2026 rates and models inside.</description><pubDate>Fri, 16 Oct 2026 15:39:01 GMT</pubDate><dc:creator>Sean McCue</dc:creator></item><item><title>AR Field Service: Build vs. Buy Cost Guide</title><link>https://framesixty.com/ar-field-service/</link><guid isPermaLink="true">https://framesixty.com/ar-field-service/</guid><description>AR field service lifts first-time fix rates above 90% and cuts repair time 25–50%. Compare SaaS seats from $30/user/mo against custom builds at $120K–$300K.</description><pubDate>Fri, 16 Oct 2026 14:42:25 GMT</pubDate><dc:creator>Sean McCue</dc:creator></item><item><title>Native App vs Web App: Differences, Costs &amp; How to Choose</title><link>https://framesixty.com/what-is-a-native-app-vs-web-app/</link><guid isPermaLink="true">https://framesixty.com/what-is-a-native-app-vs-web-app/</guid><description>A native app is built for one platform and installed from an app store; a web app runs in any browser. Native costs $100K–$250K+, web $25K–$100K.</description><pubDate>Thu, 08 Oct 2026 13:30:54 GMT</pubDate><dc:creator>Sean McCue</dc:creator></item></channel></rss>